Development Log June #2


Hello, everyone!

I’m excited to bring you the latest updates from our bustling development studio. Here’s what I’ve been up to and what you can look forward to:

  • Recent Animation Work and Visual Enhancements: This week, I've focused on creating and refining animations, successfully completing 3 stunning new animations. Additionally, I've been working on postprocessing static renders to enhance their visual quality. Next week, I plan to render these new animations. While the rendering process is underway, I will also be working on coding Phoebe's event.
  • Preparing for STEAM Release: We are actively studying and preparing everything needed to launch the game on the STEAM platform. While it's still too early to provide a specific date or estimates, this is a very important milestone for us, and we are dedicated to making it happen.

I am committed to delivering top-notch content in the new version and ensuring it's worth the wait.

Thanks for staying with us and we wish you a fantastic weekend ahead. Don't forget to trace our virtual trail on Twitter, Instagram, and itch.io; our survival depends on your vigilance.

Thank you for your support! Your enthusiasm and dedication are the true driving forces behind Project Atmosphere.  Yours truly, Dr. Mad and the crew.

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