Project ATMOSPHERE 0.4-P3 – RELEASE


Greetings, everyone!

At last, the long-awaited day of the new version release has arrived! You can't imagine how excited I am to finally reach this day. It's been a long journey, unfortunately filled with obstacles, but both I and our team have given our all to bring you Project ATMOSPHERE version 0.4-P3.

Day 23 Gameplay Tip:

You might remember that Day 22 ended with the MC choosing where to crash for the night. So, Day 23 kicks off with a unique event for each girl, depending on your pick. For those who stayed in their own block or headed over to crash with Phoebe, it might seem like the update's a bit light on content. I suggest you play through all the character branches while the game's still in development - this way, you'll always get the full experience. For Susan fans, I recommend playing through the Day 2 game event, you're in for a nice surprise. And for Amy aficionados, check out the completely revamped Day 17 event. Hope you have a great time and enjoy the game

 So... our work in numbers:

  • 2550+ new HD static renders
  • 68 new HD reward renders
  • 99 new 60 fps HD animations
  • 82 new BIOS pics
  • 8 new licensed music tracks

New Events:

  • A lewd story event with Amy
  • A lewd story event with Yui
  • A lewd story event with Jesse
  • A story event with Phoebe
  • A story and very hot event with Molly
  • A story event with Phoebe and Maya
  • A lewd story event with Monica
  • A story event 23-day results

Updated Events:

  • A completely new event has been added for Susan on Day 2. I've been getting a lot of feedback from you regarding this event. So, completely new renders were made (237 pcs), animations added (7 pcs), and the event is no longer stretched over 2 game days. Importantly, I've added the ability to choose Susan's path or not to follow it at all.
  • Completely updated event for Amy on game day 1. Amy now looks consistent across all events.
  • A completely updated event for Amy on game day 17. We added 267 new renders, and replaced the appearance of the character Olivia (yes, because we are planning content with this hottie). Render quality has been improved.
  • Completely updated Chemical Lab location, replaced Susan and Mark's renders. Mark's appearance has been changed. New renders and animation added to Susan's introduction event.
  • Completely updated renders for one of the prologue scenes. The part of the prologue where you meet Lily and Stan. Added Lily's animation.

Features:

  • We have added a large section to the rewards gallery. We will be adding some custom renders and other art to this section. At the moment, we've added 68 renders. They will be available to you after 23 - 24 game days have passed.
  • In the Monica event, you'll notice a new feature with pop-up messages during texting. It's a small touch, but it's neat and cool, and I can't help but brag about it.

Other:

  • We have fixed a lot of bugs that we found and that you reported to us.
  • Corrected several grammatical errors in the prologue and the first day of the game.
  • Fixed some issues that players were having on game days 20-21.
  • The image that appeared before exiting the game has been changed.
  • A new BIO card has been added for a new character, and the images for Olivia's character BIO have been updated.
  • Jesse's event rewards (Rehearsal) have been updated.

Known issues:

  • If you reject Susan's path and subsequently reject Phoebe's path, there may be issues with finishing some game days. This has proven to be a real challenge for me. This bug appears spontaneously and not for all players, which makes it very difficult for me to work on fixing it. I am working on a solution to this problem. In the near future, I will release a patch that will fix this issue.
  • Some rewards and avatars in the gallery remain locked after 23 game days have passed. These awards have been added for the next update as well. So they will be unlocked when passing the upcoming events.

You all know that we've ensured save compatibility from version to version since the beginning. We must admit – it's not an easy task, given that we're adding different mechanics and innovations with every update. We conduct numerous tests to check save compatibility, but unfortunately, we can't test all possible scenarios. If you encounter a problem or error in the game, don't hesitate to contact us for help. The best way to do so is on our Discord server, in a special bug report channel.

Due to such significant changes, to avoid errors and various bugs, I recommend a clean installation of the game. Avoid unpacking the game archive in folders with old versions.

Here’s the Project ATMOSPHERE 0.4-P3 release schedule for all tiers:

  • 03.05.24 release for BLACK and PURPLE pass owners 
  • 03.08.24 release for GREEN pass owners 
  • 03.10.24 release for RED pass owners 
  • 03.15.24 release for BLUE pass owners 
  • 03.19.24 release for YELLOW pass owners

Below is a link to the post with download links.

Project ATMOSPHERE 0.4-P3 Download Links. 

We appreciate any assistance from everyone and recognize that not all can contribute financially to the project. However, there are alternative means of support: sharing our Patreon page with friends or leaving a review on a relevant platform if you enjoy the game. These actions greatly aid our game's sustainability and expansion. We're committed to providing you with even more captivating stories and content to ensure your continued enjoyment.

Please follow us on Twitter, Instagram,and itch.io, this is important to us.

Wishing everyone a fantastic day and hoping you have a blast playing our game! Dr. Mad and the team.

IMPORTANT: Currently the update is available on the patreon page, but soon (after the yellow release) will be added on itch as well.

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