Development Log December #1


Hello, everyone!

A new state of development:

  • Progress Report. This week was all about the big LEWD scene for the new update. It's a smoking hot scene and we are proud of it. We are very happy with the result and can not wait to show it to you. This week we managed to create a dozen beautiful animations (60 frames) and a lot of HD static renders. We hope to finish this big LEWD scene in the middle of next week and turn to another scene we are planning for this update
  • The changes in workflow. Sometimes we create scenes with multiple choices for the players, and these scenes are hard to control if you don't have a proper scheme in your head. But the human brain can forget something, and in this case we use a schematic tool for different paths. This week we decided to change our planning tools to get a better program. Making these changes to our workflow will help us work faster and plan our next steps better. It'll also help us to create a simple walkthrough once we've completed the changes at the beginning of the game Here's a small snippet of the plans for the scene with SMART LEWD, which we're currently working on.

Have a nice week ahead.

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Thank you for all your support!
Dr. Mad and team.

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